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Species match is determined first. Same species β†’ 100%
Different species β†’ 50%
If either species is a hybrid β†’ 25%, unless both characters share the exact same hybrid species, which stays 100%.

Species Forced

Species Forced is gained through consecutive days of receiving that species’ semen by copulation or insemination.
The required number of days is:
min(Growth Period, Ovulation Cycle) Completing that full streak results in 100% forced compatibility with that species.

Class & Form Compatibility

Class and Form modify the species match using their complexity values.
The compatibility factor uses the lower value divided by the higher value for both Class and Form:
(class_low / class_high) * (form_low / form_high)

Class Complexity

  • Human β€” 1.0
  • Demon β€” 1.2
  • Daemon β€” 1.5
  • Deity β€” 2.0
  • Synth β€” 100.0
  • Digital β€” 500.0

Form Complexity

  • Human β€” 1.0
  • Feral β€” 0.8
  • Anthro β€” 0.9
  • Taur β€” 1.1
  • Shift β€” 1.2
  • Monster β€” 1.3

Example

Two characters share the same species and both are Feral.
One has a Human class (1.0) and the other has a Daemon class (1.5).
Base compatibility:
100 * (1.0 / 1.5) * (0.8 / 0.8) = 66%

Breeding Forests & Partners

Breeding Forests and Partners can each add up to 50% of the remaining incompatibility. Using the previous example:
  • Remaining incompatibility: 34%
  • Partner bonus (100% partner compatibility): 17%
  • Final compatibility: 83%