Species

Species Owner

Species Owner is an individual that has moderator rights to adjust values that extend beyond the Species Overriding and as such should exercise discretion in adjusting since changes affect all profiles of that species.

Species Owners currently are defined at the time of species creation; moderation of the species is accessible from the main menu of the HUD.

Values that currently can be moderated are:

  • Ovulation Cycle : the amount of time before ovum is made available for pregnancy

  • Ovulation Count : the number of ovum generated at the beginning of the cycle

  • Ovulation Period : the duration which the ovum lasts before expiring

  • Gestation Period : the duration an embryo requires before laboring

  • Growth Period : the duration for a profile to become full adult

  • Uterus Size : the size of the uterus in milliliters which also defines initial penis size

  • Embryo Size : the size of embryo before laboring

  • Embryo Type : either viviparous or oviparous birth

  • Species Stats : defines maximum stat values once reaching adult (see below)

  • Species Fluids : defines fluid properties on multiple fluid types (see below)

Species Stats

Stats are represented with percentages but their implementation is more involved than simply increasing or decreasing by a percentage.

All stats are represented with points, the default being 1000 for each stat for every species as a baseline value; points are measured in seconds, meaning if the baseline is 1000, external forces must wait at least 1000 seconds to have 100% affect.

The baseline should be considered the average human expectation for vitality, defense, arousal vaguely meaning to use sensible values.

Values that can be moderated:

  • Vitality

  • Strength

  • Defense

  • Arousal

  • Essence

  • Conscious

An individual's stats can be affect by external sources using the aforementioned point value system; having any stat too low or too high will affect other stats and how AnE responds. If you are a scripter, you can procure a copy of the Builders Kit from the Marketplace.

Species Fluids

Fluids can have many purposes which makes setting them appropriately important; the most prominent fluid that should be defined for the species is the Essence and Nectar fluids.

There will be overrides for the individual character, but what is set here will become a character's defaults. Upon accessing a fluid property, defaults based on research will be shown that can be used as a baseline.

Fluids that can be moderated:

  • Blood

  • Nectar

  • Saliva

  • Semen

  • Urine

Values that can be moderated:

  • Color

  • Scent

  • Flavor

  • Acidity

  • Viscosity

  • Translucency

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