The life-cycle at a glance
- Fluids are exchanged. During an intimate scene, reaching a climax can transfer fluids from one character to another.
- Fertility matters. A carrier can become fertile on a cycle. When a fertile carrier receives the right fluids in the right place, conception may happen — it’s a chance, not a certainty, and the odds depend on how compatible the partners are.
- Pregnancy begins. If conception succeeds, the carrier becomes pregnant. The pregnancy grows over time and can be tracked.
- Birth. When the pregnancy reaches term, the carrier gives birth. Depending on the species, this may be a live birth or an egg that hatches later.
- A new character is born. The child inherits traits from both parents — its body form, lineage, and a blended species makeup. That child can be raised, named, and even adopted.
Where things land
Your character’s real anatomy decides where a deposit actually goes and whether it can lead to a pregnancy. If a spot can’t carry, the deposit simply passes through without conceiving. This keeps outcomes believable regardless of appearance.Fertility, cycles, and control
- Carriers ovulate on a cycle; there’s a fertile window when conception is possible.
- You can influence fertility with in-world consumables — for example items that boost fertility, and items that prevent conception. Barrier items reduce the chance of fluids reaching a fertile spot at all.
- You are always in control: you choose whether to pursue conception, and content limits and consent apply throughout.
