Attachable items and devices
How consumable items (pills, potions, fluid containers, and similar objects) and attachable add-ons (extractors, ovipositors, connected hardware, and similar devices) extend the companion.
Items are small in-world objects you can rez, wear, or hand to someone that add a one-off or limited-use effect. Typical items include:
- Fertility Pills / Plan B Pills — temporarily raise or lower your fertility for a limited number of uses.
- Condom Pak — a supply of protection against conception, used up as it is worn.
- Fluid Bottle — captures a sample of a fluid so it can be stored, given to someone else, or used later.
- Ovum Ampoule — carries a stored egg cell for later use, such as assisted conception.
- Paternity Tester — checks parentage between a child and a candidate parent.
- Poison Apple — a novelty consumable with a harmful in-character effect.
- Transformation Potion — a novelty consumable that changes appearance for a time.
- Name Change — lets you rename your character.
- Egg — represents an egg laid during an egg-laying scene; it can hatch into a birth later.
Each item has a limited number of uses or a quantity that goes down as you use it, and most open their own small menu when touched.
Attachable devices and toys
Section titled “Attachable devices and toys”Beyond the companion itself, you can attach optional add-ons that react to what is happening during a scene and add their own menu:
- Extractors (for example a nectar extractor) — capture a character’s fluids into a container while active in a scene.
- Oviposition add-ons — let egg-laying happen as part of a scene and produce Egg items.
- Ovum Exchanger — a device that lets ovum (egg cells) be exchanged between two characters directly, outside of a full scene.
- Role Player — an add-on that focuses on narration and role-play flavour around scenes rather than mechanical effects.
- Kiss Arousal — a small effect add-on that raises arousal from a kiss-style interaction.
- Connected/projectile-style devices — hardware toys or “shooter” props that inject or extract fluids from a distance rather than through direct touch.
- Third-party connected toys (see the companion’s settings) can also react to scenes in real time, buzzing in sync with in-character events.
Add-ons are optional: you choose which ones to wear or attach, and each adds its own menu button alongside your regular companion menu. Some effects (such as lingering weakness from a harmful potion, or a “bio” style device applying a slow-changing effect over time) apply gradually and wear off or complete after a set duration.
Connected outfit profiles
Section titled “Connected outfit profiles”A compatible connected outfit system can link an outfit profile to your character or a specific shifted form. Create the link from that add-on’s menu.
- Switching the outfit profile can switch your active character or form.
- Switching your character can switch the linked outfit profile.
- An alternative appearance applies a stand-in look without changing the character or form that the outfit profile is officially linked to.
- A per-character toggle lets you pause automatic switching and change appearances manually.
- You can remove one link or all links from the same menu.
What the outfit system reports as covered or exposed determines which parts of your character are accessible during a scene.
For manual controls on other managed attachments, see Third-party integrations.
